Greetings Bob:> Did we decide that "normal" control throws for r/c planes range
> somewhere in the 45-50 degree area and for a "full-sized" version are in
> the 35 degree area?
>
> Also, I'd suspect that the size of control surfaces is different, even
> for scale models. Can anyone shed some light on this?
Aerodynamic "scale effect" (at least for cars, I suspect it's the same for model aircraft) generally produces results that are lower than their full size counterparts (air molecules remain the same size although the surface areas are smaller) under the same conditions. In addition, most RC aircraft are way overpowered, and built lighter (lighter wing loadings) than compared to their full size versions, so it kind of throws everything out of kilter.
In the end, regarding control throws, there's a minimum (the minimum to produce enough control to fly safely), and there's a maximum (where the control surfaces bind, the servo limit, or the control surface produces undesired effects). Where you set them in between these two extremes becomes a matter of personal preference on how far you want to move the sticks to get the desired performance. Although I don't fly scale much any more, I like to set my aircraft to be very twitchy so I don't have to move my thumbs very much to fly (getting lazy in my old age I guess <g>), but it also affords me greater performance if I need/want it without flipping switches on my radio.
To contrast this, most beginners would be better served by using shorter throws in an effort to reduce sensitivity and over-controlling tendencies, PIO's (Pilot Induced Oscillations.), etc..
As Dave mentioned, the best place to start is with the manufacturer's recommendations and make adjustments up and down from there.
HTH.
Ben
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